Re: Livemap is 6 Hours ahead of ingame time

The gameservers host clock and the daycycle setting are really the only things that affects ingame time.
Ingame time calculation is based on real-world UTC timezone clock. Timezones don't affect that. Servers with the same daycycle are supposed to share the same ingame time all around the world.

On a properly configured server with a 4.0 daycycle the ingame time is indeed 6 hours ahead of your servers time, as the livemap indicates. This is true for every server in every timezone. So you need to fix your server`s windows clock and/or timezone.