Since update Livemap to v2.6.0 and Servermod to TTmod 1.2 and implementation of GuildGUI our server got delays regularly.
Is something known?
best regards Tjaden
Re: Problems since TTmod 1.2 & GuildGUI
2Hi,
that's very vague. Please share more detail.
What do you mean "got delays" ?
Have you tried running the server without TTmod to confirm that it's the actual reason for your problem?
that's very vague. Please share more detail.
What do you mean "got delays" ?
Have you tried running the server without TTmod to confirm that it's the actual reason for your problem?
Re: Problems since TTmod 1.2 & GuildGUI
3I can actually be more specific with this cause it is happening with my server also.
So every since we updated the TT mode, we have been getting D-Sync about 1-2times an hour and it can last from 1-3 minutes each time.
So every since we updated the TT mode, we have been getting D-Sync about 1-2times an hour and it can last from 1-3 minutes each time.
Re: Problems since TTmod 1.2 & GuildGUI
4Please change $TTmod::RoadsUpdateInterval setting in config.cs to 9999 and let me know if it solves the issue.
(it will require a server restart to apply the setting)
Code: Select all
$TTmod::RoadsUpdateInterval = 9999;
Re: Problems since TTmod 1.2 & GuildGUI
5Hi there, we removed Ttmod from the server last night, and players have confirmed the d-sync issue was fixed. we tried to up the road cache time and left running for 1 more day, we turned of guild-gui as well. but only when we removed the Ttmod completely did it resolve the issue. looking forward to next update. Thanks
Re: Problems since TTmod 1.2 & GuildGUI
6Can you please upload a server logfile from the day when you had TTmod with high road cache interval running?
They're located in the logs directory. (Please zip before uploading) Thanks.
They're located in the logs directory. (Please zip before uploading) Thanks.
Re: Problems since TTmod 1.2 & GuildGUI
7So everyone experiencing the same issue, please apply the setting mentioned above as it fixes it for now.
This is a misbehavior of TTmod 1.2 and will be fixed in next release.
This is a misbehavior of TTmod 1.2 and will be fixed in next release.
Re: Problems since TTmod 1.2 & GuildGUI
8It is when you do terraforming and soil stay in same position, and after 1-3 minutes shows result? You talking about it? I have this problem right now. I done all updates but still nothing. Its terrible, becouse players cart got wrong geolocation for movable objects and they got freezze.
Re: Problems since TTmod 1.2 & GuildGUI
9Players told me its happen when they receive a message of the day. At this moment i switch off TTmod completely. Have a look how server goes now.
Re: Problems since TTmod 1.2 & GuildGUI
10I found reason why server got a freeze. The problem in "massage of the day" when i switch off it, server stop freezing.