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Issues getting map and server to mesh

Posted: 14 Apr 2021, 01:33
by Escario
I am setting up a pingperfect server. The standard map works fine and the server syncs with steam, live map, etc. perfectly. This is the second time I am trying to install the Dark Lands map. I followed the directions exactly, starting from a fresh install of the LIF server, thinking I might have done something wrong the first time. The map files upload from Feudal Tools without a hitch and I FTP'd the terrain files over using binary and overwriting the existing files. I set animals to 0 and day cycle to 1 and restart the server to watch as it loads and builds the terrain. 3 hours later I am seeing the web console stopped at "applying 321268 geo changes of ter#442 to navmesh#1650." No changes or progress after that. I tried the stretchpatch command after 2 hours, but nothing happens. The last time after letting things run all night I deleted the navmesh file at this point and let it all rebuild but could not access the server at all afterwards. Any advice would be much appreciated!

Re: Issues getting map and server to mesh

Posted: 14 Apr 2021, 01:51
by Nyuton
Hello,
that is a known issue with PingPerfect, see here: viewtopic.php?f=17&t=384&p=1067

Re: Issues getting map and server to mesh (Solved)

Posted: 14 Apr 2021, 14:02
by Escario
After reading the other thread I paid pingperfect for increased memory and CPU. The issue was immediately resolved. I deleted the navmesh file, restarted and everything worked fine.