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Question about initial forest density

Posted: 05 Apr 2019, 10:59
by Elgar
Hi Nyuton, first of all, thank you so much for your amazing and dedicated work done on LiF:YO. You literally extended this game's life !

I have a question about forest density. When you first start a server with the original map, the initial forest is very dense, lush and varied. Then it changes over time according to settings in cm_forest_maintenance.xml. I understand how it works. What I don't know is which density this initial forest equals to. In other words, which settings (especially total tree density by terrain block, I suppose) would allow the forest to remain as close as possible as its initial state ?

The vanilla cm_forest_maintenance.xml file leads eventually to a much less dense and varied forest than at start, so it doesn't help, unfortunately.

Thank you in advance for your insight, if you can.

Re: Question about initial forest density

Posted: 27 Jun 2019, 12:29
by Capt.M.Zimecki
If you're adding trees to the map using the forestry script i generally prefer a density of around 45-50k trees however i think when you first start a server the tree density is closer to 60-70k which imo is overly dense and isnt great for optimal performance