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Guild post Unintercepted

Posted: 09 Oct 2018, 01:49
by AlchemistsWays
I am receiving this problem,
Unintercepted.png Unintercepted.png Viewed 8637 times 74.87 KiB

Re: Guild post Unintercepted

Posted: 09 Oct 2018, 16:00
by skyff85
I have issue with market as well. "Inventory verification failed. The transaction was cancelled" shows.

Re: Guild post Unintercepted

Posted: 09 Oct 2018, 17:18
by 8blocks
you guys really need to learn how to file proper bug reports
*facepalm*

Re: Guild post Unintercepted

Posted: 09 Oct 2018, 19:23
by Nyuton
Today's update has some fixes and adjustments for problems related to trading animals. Please check if your issue still persists.
When reporting bugs please take into account that I need to be able to reproduce them on my test server before I can even look into a solution. Please always provide all details. What items do you try to trade, what quality, what offers exist in the tradepost, what is in your inventory (screenshots save some writing work). Thanks

Code: Select all

0.11   2018-10-09
-----------------
* Unowned trading posts can now be accessed (for Server Market only)
* Added "max" quantity button in 'sell items' dialog of the Server Market
* Adjusted durability for animals bought from the Server Market for 
  correct animal aging
* Fixed trading of tools, weapons and animals with less than 100% durability
  to the guild tradepost and added proper error messages when below 75%
* Fixed miscalculation of maximum tradable quantity in guild tradepost UI
* Minor UI and localization fixes

Re: Guild post Unintercepted

Posted: 20 Oct 2018, 18:47
by ✅Arzin✅
It still happens.
Currently i had to disable server market because of the same issue.
No-one where able to buy anything from it.
It has been happening from the last trading post update i guess - Wednesday was the first issue.
At first i thought it was just simple error, but more and more reports started to come in on that particular problem.

Image

Re: Guild post Unintercepted

Posted: 20 Oct 2018, 20:23
by Nyuton
Supply a server logfile from a day where some errors occoured please.
Your server id is 2018 ?

Re: Guild post Unintercepted

Posted: 21 Oct 2018, 07:30
by ✅Arzin✅
Yes, 2018 is our server ID

Log file

Re: Guild post Unintercepted

Posted: 21 Oct 2018, 08:10
by Nyuton
This is useless. This logfile covers 20th Oct 00:10 to 09:37 AM
There are no failed trades in this timeframe.

Re: Guild post Unintercepted

Posted: 22 Oct 2018, 15:25
by ✅Arzin✅
it might be our side of the issue tho.
we are using mariadb event as follows:

Code: Select all

INSERT INTO
items(items.ContainerID, items.ObjectTypeID, items.Quality, items.Quantity, items.Durability, items.CreatedDurability)
SELECT
`character`.RootContainerID,
1059,
100,
200,
0,
0
FROM
nyu_ttmod_tokens
INNER JOIN `character` ON nyu_ttmod_tokens.CharID = `character`.ID
This will spawn 200coins to everyone who is online turning set period of time.
but the coins are not visible as its db edit.
And i think if player does not relog before the usage of market then he looses items bought and coins used.
Any way to use it like mod instead of event trigger?

Re: Guild post Unintercepted

Posted: 22 Oct 2018, 18:34
by Nyuton
Well of course, if you bring the in-game inventory and the database inventory out of sync this will cause issues like these.