Re: Guild post Unintercepted

4
Today's update has some fixes and adjustments for problems related to trading animals. Please check if your issue still persists.
When reporting bugs please take into account that I need to be able to reproduce them on my test server before I can even look into a solution. Please always provide all details. What items do you try to trade, what quality, what offers exist in the tradepost, what is in your inventory (screenshots save some writing work). Thanks

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0.11   2018-10-09
-----------------
* Unowned trading posts can now be accessed (for Server Market only)
* Added "max" quantity button in 'sell items' dialog of the Server Market
* Adjusted durability for animals bought from the Server Market for 
  correct animal aging
* Fixed trading of tools, weapons and animals with less than 100% durability
  to the guild tradepost and added proper error messages when below 75%
* Fixed miscalculation of maximum tradable quantity in guild tradepost UI
* Minor UI and localization fixes

Re: Guild post Unintercepted

5
It still happens.
Currently i had to disable server market because of the same issue.
No-one where able to buy anything from it.
It has been happening from the last trading post update i guess - Wednesday was the first issue.
At first i thought it was just simple error, but more and more reports started to come in on that particular problem.

Image

Re: Guild post Unintercepted

9
it might be our side of the issue tho.
we are using mariadb event as follows:

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INSERT INTO
items(items.ContainerID, items.ObjectTypeID, items.Quality, items.Quantity, items.Durability, items.CreatedDurability)
SELECT
`character`.RootContainerID,
1059,
100,
200,
0,
0
FROM
nyu_ttmod_tokens
INNER JOIN `character` ON nyu_ttmod_tokens.CharID = `character`.ID
This will spawn 200coins to everyone who is online turning set period of time.
but the coins are not visible as its db edit.
And i think if player does not relog before the usage of market then he looses items bought and coins used.
Any way to use it like mod instead of event trigger?
cron