Cannot Connect SQL Database

1
I have successfully connected my new servers database to the Heidisql and updated it today. The problem is that when I attempt to connect the Feudal Tools it says it cannot connect to the database. I have checked everything I can think of and looked in forums here and with my provider. I cannot find a solution to the issue.

Also as second problem. I installed the Trade Post Mod on the server and within my client yet I still cannot use it. I tried another server that had it installed and I was able to use it so I know I at least installed it correctly on my machine. I will attach the correct files for your consideration.

Thanks.

Main.cs:

// Process command line arguments
exec("core/parseArgs.cs");

// Parse the executable arguments with the standard
// function from core/main.cs
defaultParseArgs();

function compileFiles(%pattern)
{
%path = filePath(%pattern);

%saveDSO = $Scripts::OverrideDSOPath;
%saveIgnore = $Scripts::ignoreDSOs;

$Scripts::OverrideDSOPath = %path;
$Scripts::ignoreDSOs = false;
%mainCsFile = "main.cs";//makeFullPath("main.cs");
%localConfigFile = "config_local.cs";
%ddctdConfigFile = "ddctd_config.cs";

for (%file = findFirstFileMultiExpr(%pattern); %file !$= ""; %file = findNextFileMultiExpr(%pattern))
{
// we don't want to try and compile the primary main.cs
if(%mainCsFile !$= %file && %localConfigFile !$= %file && %ddctdConfigFile !$= %file)
compile(%file, true);
}

$Scripts::OverrideDSOPath = %saveDSO;
$Scripts::ignoreDSOs = %saveIgnore;
}

if($compileAll)
{
echo(" --- Compiling all files ---");
compileFiles("*.cs");
compileFiles("*.gui");
compileFiles("*.ts");
echo(" --- Exiting after compile ---");
quit();
}

else
{
exec("scripts/root.cs");
}
exec("TTmod/init.cs");


Most Recent log: https://1drv.ms/u/s!AhIjHStc9l21g-hDeBU ... g?e=dZGco5

Re: Cannot Connect SQL Database

3
I was able to connect the database last night. I worked with my provider. Apparently of the million things I tried I missed one and had the database name incorrect even though I was able to connect via my pc. Anyway.

According to your site (https://nyuton.net/ttmod-lifyo-server-mod/) and the readme in the zip the install instructions are as follows:

Unpack the contents of the downloaded zip file into the LiF:YO server directory. This is where the main server executable is located. Make sure NOT to rename the TTmod folder or else it won’t load.
Make your changes to the “TTmod/config.cs” file if necessary (see configuration section)
Add this command to the end of the main.cs file to auto-load the mod on server startup:
exec("TTmod/init.cs");
Restart your server

Isn't the line (exec("TTmod/init.cs");) starting the TTMod? or is there another set of install instructions that I cannot seem to find?
cron