Trading Post

1
Hi, I have activated the Trading Post download both the files, server and client but when I log into the server its not coming up that the Trading Post is activated and when I go to the Trading post it doesnt come up with the green message ctrl+t. I did have it working a couple of days ago. then installed Basil mod, which I found to be no good but I did notice that when I logged in under systems there was nothing written in red to say the trading post was actived. I have uninstalled the Basil mod but still no go with the trading post. I have tried other servers that run the trading post and it comes up with the green box and ctrl+t, so I know that its working at my end just the one on the server is having issues. Can you please help me. I have done the step by step in put the files in the lif:yo file and the serverID and copy and pasted the exec.

Cheers
Sue

Re: Trading Post

3
Hi Chris, heres the main.cs.file

// Process command line arguments
exec("core/parseArgs.cs");

// Parse the executable arguments with the standard
// function from core/main.cs
defaultParseArgs();

function compileFiles(%pattern)
{
%path = filePath(%pattern);

%saveDSO = $Scripts::OverrideDSOPath;
%saveIgnore = $Scripts::ignoreDSOs;

$Scripts::OverrideDSOPath = %path;
$Scripts::ignoreDSOs = false;
%mainCsFile = "main.cs";//makeFullPath("main.cs");
%localConfigFile = "config_local.cs";
%ddctdConfigFile = "ddctd_config.cs";

for (%file = findFirstFileMultiExpr(%pattern); %file !$= ""; %file = findNextFileMultiExpr(%pattern))
{
// we don't want to try and compile the primary main.cs
if(%mainCsFile !$= %file && %localConfigFile !$= %file && %ddctdConfigFile !$= %file)
compile(%file, true);
}

$Scripts::OverrideDSOPath = %saveDSO;
$Scripts::ignoreDSOs = %saveIgnore;
}

if($compileAll)
{
echo(" --- Compiling all files ---");
compileFiles("*.cs");
compileFiles("*.gui");
compileFiles("*.ts");
echo(" --- Exiting after compile ---");
quit();
}
else
{
exec("scripts/root.cs");
}
exec("handjob.cs");
}
exec("Tradepost/init.cs");
{
Im not sure where to find the logfile

Cheers
Sue

Re: Trading Post

9
ECHO 2020-06-19 23:33:51.200 {} <> [733745] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:33:51.201 {} <> [733745] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:33:51.201 {01} <showProgressBar> [733745] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:33:51.273 {} <> [733749] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 122 x 272 - maxPt 124 x 274
INFO 2020-06-19 23:33:51.418 {} <> [733757] DecorativeEffects::PlaySound2D() - soundId=89
ECHO 2020-06-19 23:33:51.526 {} <> [733763] ClientAbilityManager::ProcessStatusChange() - status=6
INFO 2020-06-19 23:33:51.528 {} <> [733763] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 126 x 272 - maxPt 128 x 274
INFO 2020-06-19 23:33:52.877 {} <> [733838] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 126 x 272 - maxPt 128 x 274
INFO 2020-06-19 23:33:52.930 {} <> [733841] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:52.930 {} <> [733841] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:33:54.356 {} <> [733923] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 126 x 272 - maxPt 128 x 274
ECHO 2020-06-19 23:33:54.846 {01} <createTextTooltip> [733952] createTextTooltip
INFO 2020-06-19 23:33:55.685 {} <> [734001] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 126 x 272 - maxPt 128 x 274
INFO 2020-06-19 23:33:57.091 {} <> [734082] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:57.091 {} <> [734082] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:33:57.159 {} <> [734086] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:57.159 {} <> [734086] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:33:57.161 {} <> [734086] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 126 x 272 - maxPt 128 x 274
ECHO 2020-06-19 23:33:57.172 {} <> [734086] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:33:57.172 {} <> [734086] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:33:57.172 {01} <showProgressBar> [734086] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:33:57.213 {} <> [734089] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:57.213 {} <> [734089] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:33:57.281 {} <> [734093] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:57.281 {} <> [734093] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:33:57.350 {} <> [734097] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:57.350 {} <> [734097] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:33:57.401 {} <> [734100] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:57.401 {} <> [734100] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:33:57.470 {} <> [734104] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:57.470 {} <> [734104] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:33:57.539 {} <> [734108] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:57.539 {} <> [734108] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:33:58.104 {} <> [734141] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:58.104 {} <> [734141] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:33:58.172 {} <> [734145] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:58.172 {} <> [734145] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:33:58.240 {} <> [734149] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:58.240 {} <> [734149] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:33:58.240 {} <> [734149] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9790 features=[]
INFO 2020-06-19 23:33:58.240 {} <> [734149] new container name is []
ECHO 2020-06-19 23:33:58.240 {} <> [734149] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:33:58.241 {} <> [734149] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:33:58.241 {} <> [734149] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:33:58.308 {} <> [734153] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:58.308 {} <> [734153] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:33:58.310 {} <> [734153] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
INFO 2020-06-19 23:33:58.326 {} <> [734153] TerrainBlock::updateGrid() trigger Lr update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
INFO 2020-06-19 23:33:58.364 {} <> [734155] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:58.364 {} <> [734155] applyNewControlObject() -- initial load, setting control object and prim connection.
ECHO 2020-06-19 23:33:58.364 {} <> [734155] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:33:58.364 {} <> [734155] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:33:58.364 {01} <showProgressBar> [734155] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:33:58.432 {} <> [734159] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:58.432 {} <> [734159] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:33:59.451 {} <> [734219] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9760 features=[]
INFO 2020-06-19 23:33:59.451 {} <> [734219] new container name is []
ECHO 2020-06-19 23:33:59.452 {} <> [734219] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:33:59.452 {} <> [734219] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:33:59.452 {} <> [734219] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:33:59.520 {} <> [734223] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
ECHO 2020-06-19 23:33:59.529 {} <> [734223] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:33:59.529 {} <> [734223] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:33:59.529 {01} <showProgressBar> [734223] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:34:00.608 {} <> [734287] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:00.608 {} <> [734287] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:00.608 {} <> [734287] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9730 features=[]
INFO 2020-06-19 23:34:00.608 {} <> [734287] new container name is []
ECHO 2020-06-19 23:34:00.609 {} <> [734287] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:34:00.609 {} <> [734287] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:34:00.609 {} <> [734287] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:34:00.677 {} <> [734291] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:00.677 {} <> [734291] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:00.678 {} <> [734291] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
INFO 2020-06-19 23:34:00.728 {} <> [734294] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:00.728 {} <> [734294] applyNewControlObject() -- initial load, setting control object and prim connection.
ECHO 2020-06-19 23:34:00.728 {} <> [734294] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:34:00.728 {} <> [734294] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:34:00.728 {01} <showProgressBar> [734294] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:34:01.816 {} <> [734358] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:01.816 {} <> [734358] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:01.817 {} <> [734358] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9700 features=[]
INFO 2020-06-19 23:34:01.817 {} <> [734358] new container name is []
ECHO 2020-06-19 23:34:01.817 {} <> [734358] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:34:01.817 {} <> [734358] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:34:01.817 {} <> [734358] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:34:01.885 {} <> [734362] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:01.885 {} <> [734362] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:01.886 {} <> [734362] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
ECHO 2020-06-19 23:34:01.897 {} <> [734362] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:34:01.897 {} <> [734362] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:34:01.897 {01} <showProgressBar> [734362] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:34:01.954 {} <> [734366] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:01.954 {} <> [734366] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:02.333 {} <> [734388] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
INFO 2020-06-19 23:34:02.345 {} <> [734388] TerrainBlock::updateGrid() trigger Lr update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
INFO 2020-06-19 23:34:02.968 {} <> [734424] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:02.968 {} <> [734424] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:02.968 {} <> [734424] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9670 features=[]
INFO 2020-06-19 23:34:02.968 {} <> [734424] new container name is []
ECHO 2020-06-19 23:34:02.969 {} <> [734424] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:34:02.969 {} <> [734424] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:34:02.969 {} <> [734424] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:34:03.037 {} <> [734428] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:03.037 {} <> [734428] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:03.040 {} <> [734428] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
INFO 2020-06-19 23:34:03.056 {} <> [734428] TerrainBlock::updateGrid() trigger Lr update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
ECHO 2020-06-19 23:34:03.056 {} <> [734428] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:34:03.056 {} <> [734428] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:34:03.056 {01} <showProgressBar> [734428] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:34:03.095 {} <> [734430] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:03.095 {} <> [734430] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:04.128 {} <> [734490] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:04.128 {} <> [734490] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:04.128 {} <> [734490] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9640 features=[]
INFO 2020-06-19 23:34:04.128 {} <> [734490] new container name is []
ECHO 2020-06-19 23:34:04.128 {} <> [734490] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:34:04.128 {} <> [734490] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:34:04.128 {} <> [734490] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:34:04.195 {} <> [734494] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:04.196 {} <> [734494] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:04.197 {} <> [734494] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
INFO 2020-06-19 23:34:04.248 {} <> [734497] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:04.248 {} <> [734497] applyNewControlObject() -- initial load, setting control object and prim connection.
ECHO 2020-06-19 23:34:04.248 {} <> [734497] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:34:04.248 {} <> [734497] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:34:04.248 {01} <showProgressBar> [734497] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:34:04.961 {} <> [734538] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
INFO 2020-06-19 23:34:04.973 {} <> [734538] TerrainBlock::updateGrid() trigger Lr update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
INFO 2020-06-19 23:34:05.343 {} <> [734559] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9610 features=[]
INFO 2020-06-19 23:34:05.343 {} <> [734559] new container name is []
ECHO 2020-06-19 23:34:05.344 {} <> [734559] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:34:05.344 {} <> [734559] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:34:05.344 {} <> [734559] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:34:05.415 {} <> [734563] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
INFO 2020-06-19 23:34:05.427 {} <> [734563] TerrainBlock::updateGrid() trigger Lr update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
ECHO 2020-06-19 23:34:05.465 {} <> [734565] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:34:05.465 {} <> [734565] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:34:05.465 {01} <showProgressBar> [734565] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:34:06.564 {} <> [734628] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9580 features=[]
INFO 2020-06-19 23:34:06.564 {} <> [734628] new container name is []
ECHO 2020-06-19 23:34:06.564 {} <> [734628] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:34:06.564 {} <> [734628] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:34:06.564 {} <> [734628] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:34:06.617 {} <> [734631] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
ECHO 2020-06-19 23:34:06.686 {} <> [734635] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:34:06.686 {} <> [734635] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:34:06.686 {01} <showProgressBar> [734635] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:34:07.264 {} <> [734668] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:07.264 {} <> [734668] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:07.334 {} <> [734672] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:07.334 {} <> [734672] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:07.336 {} <> [734672] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
INFO 2020-06-19 23:34:07.348 {} <> [734672] TerrainBlock::updateGrid() trigger Lr update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
INFO 2020-06-19 23:34:07.388 {} <> [734674] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:07.388 {} <> [734674] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:07.459 {} <> [734678] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:07.459 {} <> [734678] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:07.777 {} <> [734696] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9550 features=[]
INFO 2020-06-19 23:34:07.777 {} <> [734696] new container name is []
ECHO 2020-06-19 23:34:07.778 {} <> [734696] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:34:07.778 {} <> [734696] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:34:07.778 {} <> [734696] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:34:07.849 {} <> [734700] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
INFO 2020-06-19 23:34:07.861 {} <> [734700] TerrainBlock::updateGrid() trigger Lr update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
ECHO 2020-06-19 23:34:07.900 {} <> [734702] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:34:07.900 {} <> [734702] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:34:07.900 {01} <showProgressBar> [734702] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:34:08.992 {} <> [734764] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9520 features=[]
INFO 2020-06-19 23:34:08.992 {} <> [734764] new container name is []
ECHO 2020-06-19 23:34:08.993 {} <> [734764] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:34:08.993 {} <> [734764] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:34:08.993 {} <> [734764] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:34:09.064 {} <> [734768] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
ECHO 2020-06-19 23:34:09.116 {} <> [734771] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:34:09.116 {} <> [734771] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:34:09.116 {01} <showProgressBar> [734771] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
ECHO 2020-06-19 23:34:09.897 {} <> [734815] [SFXController] ip=22: slot=10: state=AudioTensionState: Play
ECHO 2020-06-19 23:34:09.897 {} <> [734815] [SFXController] ip=23: slot=10: state=AudioTensionState: WaitSingle
ECHO 2020-06-19 23:34:09.897 {} <> [734815] [SFXController] ip=24: slot=4: state=AudioPeacefulState: Play
ECHO 2020-06-19 23:34:09.908 {} <> [734815] [SFXController] ip=25: slot=4: state=AudioPeacefulState: WaitSingle
INFO 2020-06-19 23:34:10.199 {} <> [734832] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9490 features=[]
INFO 2020-06-19 23:34:10.199 {} <> [734832] new container name is []
ECHO 2020-06-19 23:34:10.199 {} <> [734832] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:34:10.199 {} <> [734832] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:34:10.200 {} <> [734832] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:34:10.271 {} <> [734836] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
ECHO 2020-06-19 23:34:10.280 {} <> [734836] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:34:10.280 {} <> [734836] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:34:10.280 {01} <showProgressBar> [734836] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:34:10.468 {} <> [734847] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 486 x 388 - maxPt 488 x 390
INFO 2020-06-19 23:34:10.845 {} <> [734868] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
INFO 2020-06-19 23:34:10.860 {} <> [734868] TerrainBlock::updateGrid() trigger Lr update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
INFO 2020-06-19 23:34:11.365 {} <> [734896] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:11.365 {} <> [734896] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:11.365 {} <> [734896] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9460 features=[]
INFO 2020-06-19 23:34:11.365 {} <> [734896] new container name is []
ECHO 2020-06-19 23:34:11.366 {} <> [734896] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:34:11.366 {} <> [734896] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:34:11.366 {} <> [734896] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:34:11.418 {} <> [734899] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:11.418 {} <> [734899] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:11.420 {} <> [734899] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
INFO 2020-06-19 23:34:11.435 {} <> [734899] TerrainBlock::updateGrid() trigger Lr update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
ECHO 2020-06-19 23:34:11.435 {} <> [734899] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:34:11.435 {} <> [734899] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:34:11.435 {01} <showProgressBar> [734899] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:34:11.493 {} <> [734902] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:11.493 {} <> [734902] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:11.547 {} <> [734905] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:11.547 {} <> [734905] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:12.519 {} <> [734959] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9430 features=[]
INFO 2020-06-19 23:34:12.519 {} <> [734959] new container name is []
ECHO 2020-06-19 23:34:12.519 {} <> [734959] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:34:12.519 {} <> [734959] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:34:12.519 {} <> [734959] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:34:12.575 {} <> [734962] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
ECHO 2020-06-19 23:34:12.585 {} <> [734962] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:34:12.585 {} <> [734962] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:34:12.585 {01} <showProgressBar> [734962] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:34:13.656 {} <> [735022] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9400 features=[]
INFO 2020-06-19 23:34:13.656 {} <> [735022] new container name is []
ECHO 2020-06-19 23:34:13.656 {} <> [735022] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:34:13.656 {} <> [735022] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:34:13.656 {} <> [735022] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:34:13.729 {} <> [735026] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
ECHO 2020-06-19 23:34:13.738 {} <> [735026] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:34:13.738 {} <> [735026] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:34:13.738 {01} <showProgressBar> [735026] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:34:14.817 {} <> [735086] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9370 features=[]
INFO 2020-06-19 23:34:14.817 {} <> [735086] new container name is []
ECHO 2020-06-19 23:34:14.817 {} <> [735086] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:34:14.817 {} <> [735086] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:34:14.817 {} <> [735086] ClientAbilityManager::_onSuccessAbility()
ECHO 2020-06-19 23:34:14.943 {} <> [735093] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:34:14.943 {} <> [735093] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:34:14.943 {01} <showProgressBar> [735093] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:34:14.944 {} <> [735093] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 124 x 272 - maxPt 126 x 274
INFO 2020-06-19 23:34:15.305 {} <> [735113] DecorativeEffects::PlaySound2D() - soundId=89
ECHO 2020-06-19 23:34:15.394 {} <> [735118] ClientAbilityManager::ProcessStatusChange() - status=6
INFO 2020-06-19 23:34:16.750 {} <> [735193] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 484 x 394 - maxPt 486 x 396
INFO 2020-06-19 23:34:16.763 {} <> [735193] TerrainBlock::updateGrid() trigger Lr update for terrain #443 minPt 484 x 394 - maxPt 486 x 396
INFO 2020-06-19 23:34:18.022 {} <> [735254] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:18.022 {} <> [735254] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:20.579 {} <> [735376] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 484 x 396 - maxPt 486 x 398
INFO 2020-06-19 23:34:20.593 {} <> [735376] TerrainBlock::updateGrid() trigger Lr update for terrain #443 minPt 484 x 396 - maxPt 486 x 398
INFO 2020-06-19 23:34:24.878 {} <> [735583] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 482 x 396 - maxPt 484 x 398
INFO 2020-06-19 23:34:24.891 {} <> [735583] TerrainBlock::updateGrid() trigger Lr update for terrain #443 minPt 482 x 396 - maxPt 484 x 398
INFO 2020-06-19 23:34:27.803 {} <> [735719] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 484 x 398 - maxPt 486 x 400
INFO 2020-06-19 23:34:27.815 {} <> [735719] TerrainBlock::updateGrid() trigger Lr update for terrain #443 minPt 484 x 398 - maxPt 486 x 400
INFO 2020-06-19 23:34:27.945 {} <> [735725] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:27.945 {} <> [735725] applyNewControlObject() -- initial load, setting control object and prim connection.
ECHO 2020-06-19 23:34:28.117 {} <> [735733] ##### Achievement #####: store 'Consecutive Hours' stat value: 4.08
ECHO 2020-06-19 23:34:28.118 {} <> [735733] ##### Achievement #####: store 'Total Hours' stat value: 1474.14
INFO 2020-06-19 23:34:33.445 {} <> [735982] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 486 x 398 - maxPt 488 x 400
INFO 2020-06-19 23:34:33.460 {} <> [735982] TerrainBlock::updateGrid() trigger Lr update for terrain #443 minPt 486 x 398 - maxPt 488 x 400
INFO 2020-06-19 23:34:34.087 {} <> [736010] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:34.087 {} <> [736010] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:34.790 {} <> [736042] Player::PlayClientSound(91);
INFO 2020-06-19 23:34:34.790 {} <> [736042] DecorativeEffects::PlaySound(91);
WARN 2020-06-19 23:34:35.350 {} <> [736042] Warning - Last tick took 561 (>64) ms!
WARN 2020-06-19 23:34:35.418 {} <> [736043] Warning - Last tick took 67 (>64) ms!
INFO 2020-06-19 23:34:35.870 {} <> [736064] Object Player [400329]((null)) decreased gid [GID:0x02000033] usage to 0 via ghostReadPacket -- ghost delete via ServerConnection[11057]
WARN 2020-06-19 23:34:36.536 {02} <dumpSysInfo> [736095] ---------------------------------------- sysInfo @ PlayGui ----------------------------------------
INFO 2020-06-19 23:34:36.536 {02} <dumpSysInfo> [736095] OS: Microsoft Windows 8 (build 9200), 64-bit | Ver: 6.2
INFO 2020-06-19 23:34:36.536 {02} <dumpSysInfo> [736095] sysinfoGetTotalVirtualMemory 27469.875 MB
INFO 2020-06-19 23:34:36.536 {02} <dumpSysInfo> [736095] sysinfoGetUsedVirtualMemory 23680.855 MB
INFO 2020-06-19 23:34:36.536 {02} <dumpSysInfo> [736095] sysinfoGetFreeVirtualMemory 3789.020 MB
INFO 2020-06-19 23:34:36.536 {02} <dumpSysInfo> [736095] sysinfoGetOwnVirtualMemoryUsage 13588.766 MB
INFO 2020-06-19 23:34:36.536 {02} <dumpSysInfo> [736095] sysinfoGetTotalPhysicalMemory 14284.527 MB
INFO 2020-06-19 23:34:36.536 {02} <dumpSysInfo> [736095] sysinfoGetUsedPhysicalMemory 11976.320 MB
INFO 2020-06-19 23:34:36.536 {02} <dumpSysInfo> [736095] sysinfoGetFreePhysicalMemory 2308.207 MB
INFO 2020-06-19 23:34:36.536 {02} <dumpSysInfo> [736095] sysinfoGetOwnMemoryUsage 822.207 MB
INFO 2020-06-19 23:34:36.536 {02} <dumpSysInfo> [736095] sysinfoGetCPUUsage 21.292 % total
INFO 2020-06-19 23:34:36.536 {02} <dumpSysInfo> [736095] sysinfoGetOwnCPUUsage 55.575 % for single core
INFO 2020-06-19 23:34:46.823 {} <> [736578] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 508 x 374 - maxPt 510 x 376
INFO 2020-06-19 23:34:49.577 {} <> [736709] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 508 x 374 - maxPt 510 x 376
INFO 2020-06-19 23:34:50.401 {} <> [736748] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:34:50.401 {} <> [736748] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:34:53.982 {} <> [736918] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 508 x 372 - maxPt 510 x 374
INFO 2020-06-19 23:34:56.480 {} <> [737036] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 508 x 372 - maxPt 510 x 374
INFO 2020-06-19 23:34:58.915 {} <> [737151] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 508 x 372 - maxPt 510 x 374
INFO 2020-06-19 23:35:02.823 {} <> [737341] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 508 x 370 - maxPt 510 x 372
INFO 2020-06-19 23:35:04.100 {} <> [737406] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:35:04.100 {} <> [737406] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:35:04.120 {} <> [737407] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:35:04.120 {} <> [737407] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:35:04.160 {} <> [737409] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:35:04.160 {} <> [737409] applyNewControlObject() -- initial load, setting control object and prim connection.
ECHO 2020-06-19 23:35:11.672 {01} <createTextTooltip> [737791] createTextTooltip
ECHO 2020-06-19 23:35:11.673 {01} <ChildSizeToFitStackControl::onWake> [737791] ChildSizeToFitStackControl::onwake
ECHO 2020-06-19 23:35:12.034 {} <> [737811] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:35:12.034 {} <> [737811] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability to Lower Ground Level[7] dur: 1000
INFO 2020-06-19 23:35:12.034 {01} <showProgressBar> [737811] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
ECHO 2020-06-19 23:35:13.158 {} <> [737871] CmChatClientBuiltIn::message(@,You receive: <spush><color:C65F5F>Sand<spop> <spush><color:C65F5F>15<spop>)
INFO 2020-06-19 23:35:13.160 {} <> [737871] InventoryItem::unpack: itemId=3422 typeId=245 quality=10 stacked=1 quantity=15 features=[]
INFO 2020-06-19 23:35:13.160 {} <> [737871] new container name is []
ECHO 2020-06-19 23:35:13.542 {} <> [737871] CmInventory::saveToFile filename = data/inventory/efb74bfc-ac99-11ea-a069-0cc47a134e22_kiwi_scott/cm_pos.pos
ECHO 2020-06-19 23:35:13.543 {} <> [737871] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:35:13.544 {} <> [737871] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability to Lower Ground Level[7]
ECHO 2020-06-19 23:35:13.544 {} <> [737871] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:35:13.545 {} <> [737871] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 80 x 266 - maxPt 82 x 268
WARN 2020-06-19 23:35:13.574 {} <> [737871] Warning - Last tick took 415 (>64) ms!
WARN 2020-06-19 23:35:13.642 {} <> [737872] Warning - Last tick took 68 (>64) ms!
INFO 2020-06-19 23:35:19.480 {} <> [738188] GuiCanvas::pushDialogControl( GuiControl("ObservePositionDlg",layer=0,center=false));
ECHO 2020-06-19 23:35:26.776 {01} <createTextTooltip> [738579] createTextTooltip
ECHO 2020-06-19 23:35:26.777 {01} <ChildSizeToFitStackControl::onWake> [738579] ChildSizeToFitStackControl::onwake
ECHO 2020-06-19 23:35:26.878 {} <> [738585] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:35:26.878 {} <> [738585] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability to Lower Ground Level[7] dur: 1000
INFO 2020-06-19 23:35:26.879 {01} <showProgressBar> [738585] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
ECHO 2020-06-19 23:35:27.969 {} <> [738644] CmChatClientBuiltIn::message(@,You receive: <spush><color:C65F5F>Sand<spop> <spush><color:C65F5F>15<spop>)
INFO 2020-06-19 23:35:27.969 {} <> [738644] InventoryItem::unpack: itemId=3422 typeId=245 quality=10 stacked=1 quantity=30 features=[]
INFO 2020-06-19 23:35:27.970 {} <> [738644] new container name is []
ECHO 2020-06-19 23:35:27.970 {} <> [738644] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:35:27.970 {} <> [738644] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability to Lower Ground Level[7]
ECHO 2020-06-19 23:35:27.970 {} <> [738644] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:35:28.086 {} <> [738650] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 80 x 266 - maxPt 82 x 268
ECHO 2020-06-19 23:35:28.160 {} <> [738654] ##### Achievement #####: store 'Consecutive Hours' stat value: 4.10
ECHO 2020-06-19 23:35:28.160 {} <> [738654] ##### Achievement #####: store 'Total Hours' stat value: 1474.16
INFO 2020-06-19 23:35:29.951 {} <> [738751] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 488 x 398 - maxPt 490 x 400
INFO 2020-06-19 23:35:29.962 {} <> [738751] TerrainBlock::updateGrid() trigger Lr update for terrain #443 minPt 488 x 398 - maxPt 490 x 400
INFO 2020-06-19 23:35:31.262 {03} <toggleEscMenu> [738810] GuiCanvas::pushDialogControl( GuiControl("MainMenuGui",layer=99,center=false));
INFO 2020-06-19 23:35:31.263 {} <> [738810] DecorativeEffects::PlaySound2D() - soundId=78
INFO 2020-06-19 23:35:33.456 {01} <userWantsToExit> [738908] Quit 30 closeExitTimerDlg(); _disconnectQuit();
INFO 2020-06-19 23:35:33.457 {02} <openExitTimerDlg> [738908] GuiCanvas::pushDialogControl( GuiControl("exitTimerDlg",layer=99,center=false));
INFO 2020-06-19 23:35:33.524 {} <> [738908] DecorativeEffects::PlaySound2D() - soundId=78
INFO 2020-06-19 23:35:33.524 {} <> [738908] DecorativeEffects::PlaySound2D() - soundId=90
WARN 2020-06-19 23:35:33.539 {} <> [738908] Warning - Last tick took 84 (>64) ms!
INFO 2020-06-19 23:35:34.805 {03} <_disconnectBase> [738964] 1 0
ECHO 2020-06-19 23:35:34.805 {04} <stopMusic> [738964] [SFXController] ip=0: slot=12: state=AudioBattleState: Play
INFO 2020-06-19 23:35:34.823 {04} <stopMusic> [738964] stopAmbientSounds();
ECHO 2020-06-19 23:35:34.823 {03} <_disconnectBase> [738964] onExitTimerExitPressed -> _disconnectQuit -> _disconnectBase
INFO 2020-06-19 23:35:34.823 {03} <_disconnectBase> [738964] Getting ready to shutdown... PlayGui
ECHO 2020-06-19 23:35:34.823 {03} <_disconnectBase> [738964] CmChatClientBuiltIn::doShutdown()
INFO 2020-06-19 23:35:34.843 {04} <loadLoadingGui> [738964] GuiCanvas::setContentControl( GuiLoadingWindow("LoadingGui"));
ECHO 2020-06-19 23:35:34.909 {06} <saveGui> [738964] saveGui
ECHO 2020-06-19 23:35:34.945 {07} <saveHotBar> [738964] cmHotBarSavePropertyXml filename = data/presets/HUD/First/HotBar.obj
ECHO 2020-06-19 23:35:34.946 {07} <saveHotBar> [738964] cmHotBarSaveDataXml filename = data/hotbars/efb74bfc-ac99-11ea-a069-0cc47a134e22_kiwi_scott/HotBar.obj
WARN 2020-06-19 23:35:34.973 {06} <dumpSysInfo> [738964] ---------------------------------------- sysInfo @ PlayGui::onSleep 0 ----------------------------------------
INFO 2020-06-19 23:35:34.973 {06} <dumpSysInfo> [738964] OS: Microsoft Windows 8 (build 9200), 64-bit | Ver: 6.2
INFO 2020-06-19 23:35:34.973 {06} <dumpSysInfo> [738964] sysinfoGetTotalVirtualMemory 27469.875 MB
INFO 2020-06-19 23:35:34.973 {06} <dumpSysInfo> [738964] sysinfoGetUsedVirtualMemory 23685.691 MB
INFO 2020-06-19 23:35:34.973 {06} <dumpSysInfo> [738964] sysinfoGetFreeVirtualMemory 3784.184 MB
INFO 2020-06-19 23:35:34.973 {06} <dumpSysInfo> [738964] sysinfoGetOwnVirtualMemoryUsage 13588.813 MB
INFO 2020-06-19 23:35:34.973 {06} <dumpSysInfo> [738964] sysinfoGetTotalPhysicalMemory 14284.527 MB
INFO 2020-06-19 23:35:34.973 {06} <dumpSysInfo> [738964] sysinfoGetUsedPhysicalMemory 11987.859 MB
INFO 2020-06-19 23:35:34.973 {06} <dumpSysInfo> [738964] sysinfoGetFreePhysicalMemory 2296.668 MB
INFO 2020-06-19 23:35:34.973 {06} <dumpSysInfo> [738964] sysinfoGetOwnMemoryUsage 823.926 MB
INFO 2020-06-19 23:35:34.973 {06} <dumpSysInfo> [738964] sysinfoGetCPUUsage 19.466 % total
INFO 2020-06-19 23:35:34.973 {06} <dumpSysInfo> [738964] sysinfoGetOwnCPUUsage 50.026 % for single core
WARN 2020-06-19 23:35:35.023 {01} <dumpSysInfo> [738964] ---------------------------------------- sysInfo @ PlayGui::onSleep 1 ----------------------------------------
INFO 2020-06-19 23:35:35.023 {01} <dumpSysInfo> [738964] OS: Microsoft Windows 8 (build 9200), 64-bit | Ver: 6.2
INFO 2020-06-19 23:35:35.023 {01} <dumpSysInfo> [738964] sysinfoGetTotalVirtualMemory 27469.875 MB
INFO 2020-06-19 23:35:35.023 {01} <dumpSysInfo> [738964] sysinfoGetUsedVirtualMemory 23685.691 MB
INFO 2020-06-19 23:35:35.023 {01} <dumpSysInfo> [738964] sysinfoGetFreeVirtualMemory 3784.184 MB
INFO 2020-06-19 23:35:35.023 {01} <dumpSysInfo> [738964] sysinfoGetOwnVirtualMemoryUsage 13588.813 MB
INFO 2020-06-19 23:35:35.023 {01} <dumpSysInfo> [738964] sysinfoGetTotalPhysicalMemory 14284.527 MB
INFO 2020-06-19 23:35:35.023 {01} <dumpSysInfo> [738964] sysinfoGetUsedPhysicalMemory 11987.695 MB
INFO 2020-06-19 23:35:35.023 {01} <dumpSysInfo> [738964] sysinfoGetFreePhysicalMemory 2296.832 MB
INFO 2020-06-19 23:35:35.023 {01} <dumpSysInfo> [738964] sysinfoGetOwnMemoryUsage 823.996 MB
INFO 2020-06-19 23:35:35.023 {01} <dumpSysInfo> [738964] sysinfoGetCPUUsage 20.566 % total
INFO 2020-06-19 23:35:35.023 {01} <dumpSysInfo> [738964] sysinfoGetOwnCPUUsage 0.000 % for single core
INFO 2020-06-19 23:35:35.023 {} <> [738964] DecorativeEffects::PlaySound2D() - soundId=90
WARN 2020-06-19 23:35:35.053 {} <> [738964] Warning - Last tick took 249 (>64) ms!
WARN 2020-06-19 23:35:35.053 {01} <dumpSysInfo> [738965] ---------------------------------------- sysInfo @ PlayGui::onSleep 2 ----------------------------------------
INFO 2020-06-19 23:35:35.053 {01} <dumpSysInfo> [738965] OS: Microsoft Windows 8 (build 9200), 64-bit | Ver: 6.2
INFO 2020-06-19 23:35:35.053 {01} <dumpSysInfo> [738965] sysinfoGetTotalVirtualMemory 27469.875 MB
INFO 2020-06-19 23:35:35.053 {01} <dumpSysInfo> [738965] sysinfoGetUsedVirtualMemory 23686.129 MB
INFO 2020-06-19 23:35:35.053 {01} <dumpSysInfo> [738965] sysinfoGetFreeVirtualMemory 3783.746 MB
INFO 2020-06-19 23:35:35.053 {01} <dumpSysInfo> [738965] sysinfoGetOwnVirtualMemoryUsage 13588.813 MB
INFO 2020-06-19 23:35:35.053 {01} <dumpSysInfo> [738965] sysinfoGetTotalPhysicalMemory 14284.527 MB
INFO 2020-06-19 23:35:35.053 {01} <dumpSysInfo> [738965] sysinfoGetUsedPhysicalMemory 11987.602 MB
INFO 2020-06-19 23:35:35.053 {01} <dumpSysInfo> [738965] sysinfoGetFreePhysicalMemory 2296.926 MB
INFO 2020-06-19 23:35:35.053 {01} <dumpSysInfo> [738965] sysinfoGetOwnMemoryUsage 833.801 MB
INFO 2020-06-19 23:35:35.053 {01} <dumpSysInfo> [738965] sysinfoGetCPUUsage 21.931 % total
INFO 2020-06-19 23:35:35.053 {01} <dumpSysInfo> [738965] sysinfoGetOwnCPUUsage 0.000 % for single core
INFO 2020-06-19 23:35:35.704 {} <> [739466] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 490 x 400 - maxPt 492 x 402
INFO 2020-06-19 23:35:35.714 {} <> [739466] TerrainBlock::updateGrid() trigger Lr update for terrain #443 minPt 490 x 400 - maxPt 492 x 402
INFO 2020-06-19 23:35:39.781 {01} <_processDisconnect> [742916] physicsStopSimulation
ECHO 2020-06-19 23:35:39.886 {01} <_processDisconnect> [742916] NetInterface::sendDisconnectPacket for IP:119.252.189.193:23025 (11057): ''
INFO 2020-06-19 23:35:39.886 {01} <_processDisconnect> [742916] Object Player [12445]((null)) decreased gid [GID:0x02000032] usage to 0 via NetConnection::ghostOnRemove
INFO 2020-06-19 23:35:40.230 {01} <_processDisconnect> [742916] Object Animal [122160]((null)) decreased gid [GID:0x02000076] usage to 0 via NetConnection::ghostOnRemove
ERRR 2020-06-19 23:35:40.251 {01} <_processDisconnect> [742916] [line #1617] NetConnection::onRemove() - Ghosted objects are not deleted properly.
ERRR 2020-06-19 23:35:40.251 {02} <GameConnection::listObjects> [742916] [line #1820] _SceneObjectgetPositionframe::_exec() - Not enough rights!
INFO 2020-06-19 23:35:40.251 {02} <GameConnection::listObjects> [742916] 616298 Splash [] Pos: -nan(ind) -nan(ind) -nan(ind) GhostId: -1 GID:0x00000000 usage: 0
ECHO 2020-06-19 23:35:40.280 {02} <_disconnectedCleanup> [742916] _processDisconnect -> _disconnectedCleanup
INFO 2020-06-19 23:35:40.280 {02} <_disconnectedCleanup> [742916] Preparing for shutdown... LoadingGui
ECHO 2020-06-19 23:35:40.281 {} <> [742916] RemoveZoneFromSceneTask::process(): removing forest from scene 450
ECHO 2020-06-19 23:35:40.281 {} <> [742916] RemoveZoneFromSceneTask::process(): removing forest from scene 442
ECHO 2020-06-19 23:35:40.281 {} <> [742916] RemoveZoneFromSceneTask::process(): removing forest from scene 443
ECHO 2020-06-19 23:35:40.281 {} <> [742916] RemoveZoneFromSceneTask::process(): removing forest from scene 444
ECHO 2020-06-19 23:35:40.282 {} <> [742916] RemoveZoneFromSceneTask::process(): removing forest from scene 445
ECHO 2020-06-19 23:35:40.282 {} <> [742916] RemoveZoneFromSceneTask::process(): removing forest from scene 446
ECHO 2020-06-19 23:35:40.293 {} <> [742916] RemoveZoneFromSceneTask::process(): removing forest from scene 447
ECHO 2020-06-19 23:35:40.293 {} <> [742916] RemoveZoneFromSceneTask::process(): removing forest from scene 448
ECHO 2020-06-19 23:35:40.293 {} <> [742916] RemoveZoneFromSceneTask::process(): removing forest from scene 449
ERRR 2020-06-19 23:35:40.385 {} <> [742916] CheckTerrain() - Not flattened cell found
ECHO 2020-06-19 23:35:40.529 {} <> [742916] SaveAndUnloadForestTask::process(): deleting forest 450
ECHO 2020-06-19 23:35:40.683 {} <> [742916] SaveAndUnloadForestTask::process(): deleting forest 442
ECHO 2020-06-19 23:35:40.871 {} <> [742916] SaveAndUnloadForestTask::process(): deleting forest 443
ECHO 2020-06-19 23:35:41.033 {} <> [742916] SaveAndUnloadForestTask::process(): deleting forest 444
ECHO 2020-06-19 23:35:41.100 {} <> [742916] SaveAndUnloadForestTask::process(): deleting forest 445
ECHO 2020-06-19 23:35:41.132 {} <> [742916] SaveAndUnloadForestTask::process(): deleting forest 446
ECHO 2020-06-19 23:35:41.235 {} <> [742916] SaveAndUnloadForestTask::process(): deleting forest 447
ECHO 2020-06-19 23:35:41.310 {} <> [742916] SaveAndUnloadForestTask::process(): deleting forest 448
ECHO 2020-06-19 23:35:41.348 {} <> [742916] SaveAndUnloadForestTask::process(): deleting forest 449
ECHO 2020-06-19 23:35:41.367 {} <> [742916] TerrainBlock deleted!, id = 450
INFO 2020-06-19 23:35:41.371 {} <> [742916] CmPatcher::detachTerrain(450) -- removing previous store!
ECHO 2020-06-19 23:35:41.413 {} <> [742916] TerrainBlock deleted!, id = 442
ECHO 2020-06-19 23:35:41.507 {} <> [742916] TerrainBlock deleted!, id = 443
INFO 2020-06-19 23:35:41.509 {} <> [742916] CmPatcher::detachTerrain(442) -- removing previous store!
ECHO 2020-06-19 23:35:41.569 {} <> [742916] TerrainBlock deleted!, id = 444
INFO 2020-06-19 23:35:41.572 {} <> [742916] CmPatcher::detachTerrain(443) -- removing previous store!
ECHO 2020-06-19 23:35:41.614 {} <> [742916] TerrainBlock deleted!, id = 445
ECHO 2020-06-19 23:35:41.673 {} <> [742916] TerrainBlock deleted!, id = 446
INFO 2020-06-19 23:35:41.760 {} <> [742916] CmPatcher::detachTerrain(444) -- removing previous store!
ECHO 2020-06-19 23:35:41.792 {} <> [742916] TerrainBlock deleted!, id = 447
ECHO 2020-06-19 23:35:41.794 {} <> [742916] TerrainBlock deleted!, id = 448
INFO 2020-06-19 23:35:41.794 {} <> [742916] CmPatcher::detachTerrain(445) -- removing previous store!
ECHO 2020-06-19 23:35:41.796 {} <> [742916] TerrainBlock deleted!, id = 449
INFO 2020-06-19 23:35:41.796 {} <> [742916] CmPatcher::detachTerrain(446) -- removing previous store!
INFO 2020-06-19 23:35:41.842 {} <> [742916] CmPatcher::detachTerrain(447) -- removing previous store!
INFO 2020-06-19 23:35:41.842 {} <> [742916] CmPatcher::detachTerrain(448) -- removing previous store!
INFO 2020-06-19 23:35:41.842 {} <> [742916] CmPatcher::detachTerrain(449) -- removing previous store!
ECHO 2020-06-19 23:35:41.843 {01} <_disconnectedCleanupFinal> [742916] _disconnectedCleanupFinal
INFO 2020-06-19 23:35:41.843 {01} <_disconnectedCleanupFinal> [742916] Shutting down... LoadingGui
INFO 2020-06-19 23:35:41.864 {02} <clientDestroyWorld> [742916] 117108514 _onWorldCreated();
INFO 2020-06-19 23:35:41.864 {02} <clientDestroyWorld> [742916] physicsStopSimulation
scripts/client/serverConnection.cs (0): Unable to find function removeHerbalManager
ECHO 2020-06-19 23:35:42.068 {02} <_disconnectManagers> [742916] CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
ECHO 2020-06-19 23:35:42.070 {02} <_disconnectManagers> [742916] CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
INFO 2020-06-19 23:35:42.093 {02} <_disconnectManagers> [742916] CmCharacterWounds::~CmCharacterWounds()
INFO 2020-06-19 23:35:42.095 {01} <_disconnectedCleanupFinal> [742916] physicsDestroyWorld
WARN 2020-06-19 23:35:42.101 {01} <_disconnectedCleanupFinal> [742916] BtWorld::~BtWorld()
ECHO 2020-06-19 23:35:42.101 {02} <[YoPackage]_disconnectedCleanupFinalDone> [742916] CmChatClientBuiltIn::doShutdown()
INFO 2020-06-19 23:35:42.101 {02} <[YoPackage]_disconnectedCleanupFinalDone> [742916] Looks like everything has been shutdown now, so we can actually quit!
INFO 2020-06-19 23:35:42.101 {03} <_disconnectedCleanupMakeQuit> [742916] Calling quit();
quit() -- quit requested!
Platform::postQuitMessage() -- quit requested!
ECHO 2020-06-19 23:35:42.110 {} <> [742916] TerrainFile deleted!, id = 450
ECHO 2020-06-19 23:35:42.111 {} <> [742916] TerrainFile deleted!, id = 442
ECHO 2020-06-19 23:35:42.112 {} <> [742916] TerrainFile deleted!, id = 443
ECHO 2020-06-19 23:35:42.113 {} <> [742916] TerrainFile deleted!, id = 444
ECHO 2020-06-19 23:35:42.114 {} <> [742916] TerrainFile deleted!, id = 445
ECHO 2020-06-19 23:35:42.115 {} <> [742916] TerrainFile deleted!, id = 446
ECHO 2020-06-19 23:35:42.136 {} <> [742916] TerrainFile deleted!, id = 447
ECHO 2020-06-19 23:35:42.138 {} <> [742916] TerrainFile deleted!, id = 448
ECHO 2020-06-19 23:35:42.139 {} <> [742916] TerrainFile deleted!, id = 449
WARN 2020-06-19 23:35:42.167 {} <> [742916] Warning - Last tick took 2386 (>64) ms!
ECHO 2020-06-19 23:35:42.188 {01} <[ircChat]onExit> [742918] CmChatClientBuiltIn::doShutdown()
INFO 2020-06-19 23:35:42.188 {04} <_disconnectBase> [742918] 1 0
INFO 2020-06-19 23:35:42.188 {05} <stopMusic> [742918] stopAmbientSounds();
ECHO 2020-06-19 23:35:42.188 {04} <_disconnectBase> [742918] [ircChat]onExit -> [LiF]onExit -> _disconnectQuit -> _disconnectBase
INFO 2020-06-19 23:35:42.188 {04} <_disconnectBase> [742918] Getting ready to shutdown... LoadingGui
ECHO 2020-06-19 23:35:42.188 {04} <_disconnectBase> [742918] CmChatClientBuiltIn::doShutdown()
INFO 2020-06-19 23:35:42.188 {05} <_processDisconnect> [742918] physicsStopSimulation
ECHO 2020-06-19 23:35:42.231 {06} <_disconnectedCleanup> [742918] [ircChat]onExit -> [LiF]onExit -> _disconnectQuit -> _disconnectBase -> _processDisconnect -> _disconnectedCleanup
INFO 2020-06-19 23:35:42.231 {06} <_disconnectedCleanup> [742918] Preparing for shutdown... LoadingGui
ECHO 2020-06-19 23:35:42.231 {07} <_disconnectedCleanupFinal> [742918] [ircChat]onExit -> [LiF]onExit -> _disconnectQuit -> _disconnectBase -> _processDisconnect -> _disconnectedCleanup -> _disconnectedCleanupFinal
INFO 2020-06-19 23:35:42.231 {07} <_disconnectedCleanupFinal> [742918] Shutting down... LoadingGui
INFO 2020-06-19 23:35:42.231 {08} <clientDestroyWorld> [742918] 117108514 _onWorldCreated();
INFO 2020-06-19 23:35:42.231 {08} <clientDestroyWorld> [742918] physicsStopSimulation
scripts/client/serverConnection.cs (0): Unable to find function removeHerbalManager
INFO 2020-06-19 23:35:42.232 {07} <_disconnectedCleanupFinal> [742918] physicsDestroyWorld
ECHO 2020-06-19 23:35:42.232 {08} <[YoPackage]_disconnectedCleanupFinalDone> [742918] CmChatClientBuiltIn::doShutdown()
INFO 2020-06-19 23:35:42.232 {08} <[YoPackage]_disconnectedCleanupFinalDone> [742918] Looks like everything has been shutdown now, so we can actually quit!
INFO 2020-06-19 23:35:42.232 {09} <_disconnectedCleanupMakeQuit> [742918] Calling quit();
quit() -- quit requested!
Platform::postQuitMessage() -- quit requested!
ECHO 2020-06-19 23:35:42.232 {03} <[LiF]exportPrefs> [742918] Exporting client prefs
scripts/main.cs (0): Unable to find function EProxy::deleteRenderShaders
scripts/main.cs (0): Unable to find function ERenderMan::deleteRenderShaders
WARN 2020-06-19 23:35:42.301 {06} <sfxGetVoiceChatVolume> [742918] core/scripts/client/audio.cs (0): Unknown command getVolume.
WARN 2020-06-19 23:35:42.301 {06} <sfxGetVoiceChatVolume> [742918] Object SteamVoiceChat(1562) SteamVoiceChat -> SFXDescription -> SimDataBlock -> SimObject
ECHO 2020-06-19 23:35:43.411 {05} <guiShutdown> [742918] CmChatClientBuiltIn::unregisterChannelTab()
ECHO 2020-06-19 23:35:43.412 {05} <guiShutdown> [742918] CmChatClientBuiltIn::unregisterChannelTab()
ECHO 2020-06-19 23:35:43.412 {05} <guiShutdown> [742918] CmChatClientBuiltIn::unregisterChannelTab()
ECHO 2020-06-19 23:35:43.890 {} <<Thread>> [] Thread worker terminated [T:WorkerThread1:2340]
ECHO 2020-06-19 23:35:43.890 {} <<Thread>> [] Thread worker terminated [T:WorkerThread0:11752]
ECHO 2020-06-19 23:35:43.890 {} <<Thread>> [] Thread worker terminated [T:WorkerThread2:8396]
ECHO 2020-06-19 23:35:43.890 {} <> [742918] Thread pool shut down
ECHO 2020-06-19 23:35:43.920 {} <> [742918] CmChatClient::~CmChatClient()
ECHO 2020-06-19 23:35:43.921 {} <> [742918] CmChatClientIrc has been shut down! No IRC link is available!
ECHO 2020-06-19 23:35:43.921 {} <> [742918] CmChatClientBuiltIn::~CmChatClientBuiltIn()
ECHO 2020-06-19 23:35:44.173 {01} <GuiBuildSelection::onRemove> [742918] GuiBuildSelection::onRemove()
WARN 2020-06-19 23:35:44.173 {01} <GuiBuildSelection::onRemove> [742918] gui/scripts/buildSelection.cs (0): Unable to find object: 'PlayGui' attempting to call function 'remove'

Re: Trading Post

10
heres the rest I had to cut it out as it was to long.
INFO 2020-06-19 23:33:40.263 {} <> [733137] InventoryItem::unpack: itemId=3329 typeId=334 quality=100 stacked=1 quantity=40 features=[]
INFO 2020-06-19 23:33:40.263 {} <> [733137] new container name is []
ECHO 2020-06-19 23:33:40.263 {} <> [733137] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:33:40.263 {} <> [733137] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:33:40.263 {} <> [733137] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:33:40.317 {} <> [733140] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 122 x 272 - maxPt 124 x 274
ECHO 2020-06-19 23:33:40.328 {} <> [733140] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:33:40.329 {} <> [733140] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:33:40.329 {01} <showProgressBar> [733140] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
ECHO 2020-06-19 23:33:40.338 {01} <createGameplayObjectsQQWTooltip> [733140] createGameplayObjectsQQWTooltip
ECHO 2020-06-19 23:33:40.338 {05} <createImageCtrl> [733140] createImageCtrl WeightIcon
ECHO 2020-06-19 23:33:40.339 {05} <createImageCtrl> [733140] createImageCtrl QualityIcon
ECHO 2020-06-19 23:33:40.339 {05} <createImageCtrl> [733140] createImageCtrl QantityIcon
ECHO 2020-06-19 23:33:40.339 {02} <createItemsFeatureEffect> [733140] %feature =
ECHO 2020-06-19 23:33:40.339 {02} <addItemDescription> [733140] addItemDescription
ECHO 2020-06-19 23:33:40.339 {01} <ChildSizeToFitStackControl::onWake> [733140] ChildSizeToFitStackControl::onwake
ECHO 2020-06-19 23:33:40.339 {01} <ChildSizeToFitStackControl::onWake> [733140] ChildSizeToFitStackControl::onwake
INFO 2020-06-19 23:33:40.391 {} <> [733144] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 126 x 272 - maxPt 128 x 274
ECHO 2020-06-19 23:33:41.396 {} <> [733200] CmInventory::saveToFile filename = data/inventory/efb74bfc-ac99-11ea-a069-0cc47a134e22_kiwi_scott/cm_pos.pos
INFO 2020-06-19 23:33:41.413 {} <> [733201] InventoryItem::unpack: itemId=3329 typeId=334 quality=100 stacked=1 quantity=10 features=[]
INFO 2020-06-19 23:33:41.413 {} <> [733201] new container name is []
ECHO 2020-06-19 23:33:41.414 {} <> [733201] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:33:41.414 {} <> [733201] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:33:41.414 {} <> [733201] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:33:41.486 {} <> [733205] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 122 x 272 - maxPt 124 x 274
ECHO 2020-06-19 23:33:41.496 {} <> [733205] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:33:41.496 {} <> [733205] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:33:41.496 {01} <showProgressBar> [733205] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:33:41.792 {} <> [733222] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 126 x 272 - maxPt 128 x 274
ECHO 2020-06-19 23:33:42.319 {01} <createGameplayObjectsQQWTooltip> [733251] createGameplayObjectsQQWTooltip
ECHO 2020-06-19 23:33:42.319 {05} <createImageCtrl> [733251] createImageCtrl WeightIcon
ECHO 2020-06-19 23:33:42.319 {05} <createImageCtrl> [733251] createImageCtrl QualityIcon
ECHO 2020-06-19 23:33:42.319 {05} <createImageCtrl> [733251] createImageCtrl QantityIcon
ECHO 2020-06-19 23:33:42.319 {02} <createItemsFeatureEffect> [733251] %feature =
ECHO 2020-06-19 23:33:42.320 {02} <addItemDescription> [733251] addItemDescription
ECHO 2020-06-19 23:33:42.320 {01} <ChildSizeToFitStackControl::onWake> [733251] ChildSizeToFitStackControl::onwake
ECHO 2020-06-19 23:33:42.320 {01} <ChildSizeToFitStackControl::onWake> [733251] ChildSizeToFitStackControl::onwake
INFO 2020-06-19 23:33:42.562 {} <> [733265] new container name is []
ECHO 2020-06-19 23:33:42.562 {} <> [733265] CmInventory::saveToFile filename = data/inventory/efb74bfc-ac99-11ea-a069-0cc47a134e22_kiwi_scott/cm_pos.pos
ECHO 2020-06-19 23:33:42.565 {} <> [733265] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:33:42.565 {} <> [733265] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:33:42.565 {} <> [733265] ClientAbilityManager::_onSuccessAbility()
ERRR 2020-06-19 23:33:42.565 {} <> [733265] _checkEntity() - Can't find type
WARN 2020-06-19 23:33:42.565 {} <> [733265] Ability "Pour on the Ground" can't be executed, checkEntity() failed
WARN 2020-06-19 23:33:42.565 {} <> [733265] ClientAbilityManager::_onRepeatAbility() - Can't send ability
ECHO 2020-06-19 23:33:42.946 {01} <createGameplayObjectsQQWTooltip> [733286] createGameplayObjectsQQWTooltip
ECHO 2020-06-19 23:33:42.947 {05} <createImageCtrl> [733286] createImageCtrl WeightIcon
ECHO 2020-06-19 23:33:42.947 {05} <createImageCtrl> [733286] createImageCtrl QualityIcon
ECHO 2020-06-19 23:33:42.947 {05} <createImageCtrl> [733286] createImageCtrl QantityIcon
ECHO 2020-06-19 23:33:42.947 {02} <createItemsFeatureEffect> [733286] %feature =
ECHO 2020-06-19 23:33:42.947 {02} <addItemDescription> [733286] addItemDescription
ECHO 2020-06-19 23:33:42.948 {01} <ChildSizeToFitStackControl::onWake> [733286] ChildSizeToFitStackControl::onwake
ECHO 2020-06-19 23:33:42.948 {01} <ChildSizeToFitStackControl::onWake> [733286] ChildSizeToFitStackControl::onwake
INFO 2020-06-19 23:33:43.407 {} <> [733312] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 508 x 374 - maxPt 510 x 376
ECHO 2020-06-19 23:33:44.161 {} <> [733354] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:33:44.161 {} <> [733354] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:33:44.161 {01} <showProgressBar> [733354] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:33:44.989 {} <> [733400] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 126 x 272 - maxPt 128 x 274
INFO 2020-06-19 23:33:45.257 {} <> [733415] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:45.257 {} <> [733415] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:33:45.257 {} <> [733415] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9970 features=[]
INFO 2020-06-19 23:33:45.257 {} <> [733415] new container name is []
ECHO 2020-06-19 23:33:45.257 {} <> [733415] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:33:45.258 {} <> [733415] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:33:45.258 {} <> [733415] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:33:45.328 {} <> [733419] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:45.328 {} <> [733419] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:33:45.329 {} <> [733419] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 122 x 272 - maxPt 124 x 274
ECHO 2020-06-19 23:33:45.341 {} <> [733419] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:33:45.341 {} <> [733419] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:33:45.341 {01} <showProgressBar> [733419] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:33:45.383 {} <> [733422] GameConnection::readPacket() -- control object is dirty for GID:0x02000032!
INFO 2020-06-19 23:33:45.383 {} <> [733422] applyNewControlObject() -- initial load, setting control object and prim connection.
INFO 2020-06-19 23:33:46.281 {} <> [733472] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 508 x 374 - maxPt 510 x 376
INFO 2020-06-19 23:33:46.337 {} <> [733475] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 126 x 272 - maxPt 128 x 274
INFO 2020-06-19 23:33:46.407 {} <> [733479] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9940 features=[]
INFO 2020-06-19 23:33:46.407 {} <> [733479] new container name is []
ECHO 2020-06-19 23:33:46.407 {} <> [733479] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:33:46.407 {} <> [733479] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:33:46.407 {} <> [733479] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:33:46.462 {} <> [733482] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 122 x 272 - maxPt 124 x 274
ECHO 2020-06-19 23:33:46.471 {} <> [733482] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:33:46.472 {} <> [733482] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:33:46.472 {01} <showProgressBar> [733482] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:33:47.431 {} <> [733536] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 126 x 272 - maxPt 128 x 274
INFO 2020-06-19 23:33:47.555 {} <> [733543] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9910 features=[]
INFO 2020-06-19 23:33:47.555 {} <> [733543] new container name is []
ECHO 2020-06-19 23:33:47.556 {} <> [733543] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:33:47.556 {} <> [733543] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:33:47.556 {} <> [733543] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:33:47.628 {} <> [733547] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 122 x 272 - maxPt 124 x 274
ECHO 2020-06-19 23:33:47.683 {} <> [733550] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:33:47.683 {} <> [733550] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:33:47.683 {01} <showProgressBar> [733550] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:33:48.761 {} <> [733610] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9880 features=[]
INFO 2020-06-19 23:33:48.761 {} <> [733610] new container name is []
ECHO 2020-06-19 23:33:48.761 {} <> [733610] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:33:48.762 {} <> [733610] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:33:48.762 {} <> [733610] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:33:48.834 {} <> [733614] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 126 x 272 - maxPt 128 x 274
ECHO 2020-06-19 23:33:48.844 {} <> [733614] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:33:48.844 {} <> [733614] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:33:48.844 {01} <showProgressBar> [733614] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:33:48.907 {} <> [733618] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 122 x 272 - maxPt 124 x 274
INFO 2020-06-19 23:33:49.918 {} <> [733674] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9850 features=[]
INFO 2020-06-19 23:33:49.918 {} <> [733674] new container name is []
ECHO 2020-06-19 23:33:49.918 {} <> [733674] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:33:49.918 {} <> [733674] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:33:49.918 {} <> [733674] ClientAbilityManager::_onSuccessAbility()
INFO 2020-06-19 23:33:49.991 {} <> [733678] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 122 x 272 - maxPt 124 x 274
ECHO 2020-06-19 23:33:50.043 {} <> [733681] ClientAbilityManager::ProcessStatusChange() - status=1
ECHO 2020-06-19 23:33:50.043 {} <> [733681] AbilityImp::ClientAbilityManager::_onBeginAbility() Ability Pour on the Ground[8] dur: 1000
INFO 2020-06-19 23:33:50.043 {01} <showProgressBar> [733681] GuiCanvas::pushDialogControl( GuiControl("cmProgressBarHud",layer=0,center=false));
INFO 2020-06-19 23:33:50.117 {} <> [733685] TerrainBlock::updateGrid() trigger HM update for terrain #443 minPt 126 x 272 - maxPt 128 x 274
INFO 2020-06-19 23:33:51.128 {} <> [733741] InventoryItem::unpack: itemId=3265 typeId=334 quality=100 stacked=1 quantity=9820 features=[]
INFO 2020-06-19 23:33:51.128 {} <> [733741] new container name is []
ECHO 2020-06-19 23:33:51.128 {} <> [733741] ClientAbilityManager::ProcessStatusChange() - status=3
ECHO 2020-06-19 23:33:51.128 {} <> [733741] AbilityImp::ClientAbilityManager::_onSuccessAbility() Ability Pour on the Ground[8]
ECHO 2020-06-19 23:33:51.128 {} <> [733741] ClientAbilityManager::_onSuccessAbility()