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Problems since TTmod 1.2 & GuildGUI

Posted: 05 Jun 2018, 18:25
by Tjaden
Since update Livemap to v2.6.0 and Servermod to TTmod 1.2 and implementation of GuildGUI our server got delays regularly.

Is something known?


best regards Tjaden

Re: Problems since TTmod 1.2 & GuildGUI

Posted: 05 Jun 2018, 22:51
by Nyuton
Hi,
that's very vague. Please share more detail.
What do you mean "got delays" ?
Have you tried running the server without TTmod to confirm that it's the actual reason for your problem?

Re: Problems since TTmod 1.2 & GuildGUI

Posted: 09 Jun 2018, 17:41
by Tay
I can actually be more specific with this cause it is happening with my server also.
So every since we updated the TT mode, we have been getting D-Sync about 1-2times an hour and it can last from 1-3 minutes each time.

Re: Problems since TTmod 1.2 & GuildGUI

Posted: 09 Jun 2018, 19:07
by Nyuton
Please change $TTmod::RoadsUpdateInterval setting in config.cs to 9999 and let me know if it solves the issue.

Code: Select all

$TTmod::RoadsUpdateInterval = 9999;
(it will require a server restart to apply the setting)

Re: Problems since TTmod 1.2 & GuildGUI

Posted: 13 Jun 2018, 13:31
by TopCat
Hi there, we removed Ttmod from the server last night, and players have confirmed the d-sync issue was fixed. we tried to up the road cache time and left running for 1 more day, we turned of guild-gui as well. but only when we removed the Ttmod completely did it resolve the issue. looking forward to next update. Thanks

Re: Problems since TTmod 1.2 & GuildGUI

Posted: 13 Jun 2018, 13:56
by Nyuton
Can you please upload a server logfile from the day when you had TTmod with high road cache interval running?
They're located in the logs directory. (Please zip before uploading) Thanks.

Re: Problems since TTmod 1.2 & GuildGUI

Posted: 15 Jun 2018, 11:39
by Nyuton
So everyone experiencing the same issue, please apply the setting mentioned above as it fixes it for now.
This is a misbehavior of TTmod 1.2 and will be fixed in next release.

Re: Problems since TTmod 1.2 & GuildGUI

Posted: 24 Jun 2018, 11:43
by skyff85
It is when you do terraforming and soil stay in same position, and after 1-3 minutes shows result? You talking about it? I have this problem right now. I done all updates but still nothing. Its terrible, becouse players cart got wrong geolocation for movable objects and they got freezze.

Re: Problems since TTmod 1.2 & GuildGUI

Posted: 24 Jun 2018, 12:08
by skyff85
Players told me its happen when they receive a message of the day. At this moment i switch off TTmod completely. Have a look how server goes now.

Re: Problems since TTmod 1.2 & GuildGUI

Posted: 24 Jun 2018, 22:00
by skyff85
I found reason why server got a freeze. The problem in "massage of the day" when i switch off it, server stop freezing.