Hello all,
my DB was corrupted so i must import a backup which was a few days older.
Since i have done this, TTmod and Tradepost don´t work anymore.
Logfile says: " <FTTP_init> [1] FTTP | Can't initialize Tradepost Mod: Required TTmod Version (1.5+) not installed or loaded."
But the DB entry "nyu_ttmod_info" shows this: "Game_ip: the.correct.one / Game_port: correct_one / world_type: red / ttmod_version: 1.5"
I have no idea what to do to run ttmod now.
Can you help me please?
I cannot post the logfile here, because it was much to big.
edit: This is a link to the Logfile:
https://drive.google.com/file/d/1YKalpe ... sp=sharing
Thank you in advance.
Re: TTmod won´t load anymore
3main.cs looks like this:
Code: Select all
// Process command line arguments
exec("core/parseArgs.cs");
// Parse the executable arguments with the standard
// function from core/main.cs
defaultParseArgs();
function compileFiles(%pattern)
{
%path = filePath(%pattern);
%saveDSO = $Scripts::OverrideDSOPath;
%saveIgnore = $Scripts::ignoreDSOs;
$Scripts::OverrideDSOPath = %path;
$Scripts::ignoreDSOs = false;
%mainCsFile = "main.cs";//makeFullPath("main.cs");
%localConfigFile = "config_local.cs";
%ddctdConfigFile = "ddctd_config.cs";
for (%file = findFirstFileMultiExpr(%pattern); %file !$= ""; %file = findNextFileMultiExpr(%pattern))
{
// we don't want to try and compile the primary main.cs
if(%mainCsFile !$= %file && %localConfigFile !$= %file && %ddctdConfigFile !$= %file)
compile(%file, true);
}
$Scripts::OverrideDSOPath = %saveDSO;
$Scripts::ignoreDSOs = %saveIgnore;
}
if($compileAll)
{
echo(" --- Compiling all files ---");
compileFiles("*.cs");
compileFiles("*.gui");
compileFiles("*.ts");
echo(" --- Exiting after compile ---");
quit();
}
else
{
exec("scripts/root.cs");
}
exec ("TTmod / init.cs");
exec("Tradepost/init.cs");
Re: TTmod won´t load anymore
4Problem solved:
There where 2 much spaces in the in the path.
Sorry for bothering you.
There where 2 much spaces in the in the path.
Sorry for bothering you.