TTmod won´t load anymore

1
Hello all,

my DB was corrupted so i must import a backup which was a few days older.
Since i have done this, TTmod and Tradepost don´t work anymore.

Logfile says: " <FTTP_init> [1] FTTP | Can't initialize Tradepost Mod: Required TTmod Version (1.5+) not installed or loaded."

But the DB entry "nyu_ttmod_info" shows this: "Game_ip: the.correct.one / Game_port: correct_one / world_type: red / ttmod_version: 1.5"

I have no idea what to do to run ttmod now.
Can you help me please?

I cannot post the logfile here, because it was much to big. :(

edit: This is a link to the Logfile:
https://drive.google.com/file/d/1YKalpe ... sp=sharing


Thank you in advance.

Re: TTmod won´t load anymore

3
main.cs looks like this:

Code: Select all

// Process command line arguments
exec("core/parseArgs.cs");

// Parse the executable arguments with the standard
// function from core/main.cs
defaultParseArgs();

function compileFiles(%pattern)
{  
   %path = filePath(%pattern);

   %saveDSO    = $Scripts::OverrideDSOPath;
   %saveIgnore = $Scripts::ignoreDSOs;
   
   $Scripts::OverrideDSOPath  = %path;
   $Scripts::ignoreDSOs       = false;
   %mainCsFile = "main.cs";//makeFullPath("main.cs");
   %localConfigFile = "config_local.cs";
   %ddctdConfigFile = "ddctd_config.cs";

   for (%file = findFirstFileMultiExpr(%pattern); %file !$= ""; %file = findNextFileMultiExpr(%pattern))
   {
      // we don't want to try and compile the primary main.cs
      if(%mainCsFile !$= %file && %localConfigFile !$= %file && %ddctdConfigFile !$= %file)      
         compile(%file, true);
   }

   $Scripts::OverrideDSOPath  = %saveDSO;
   $Scripts::ignoreDSOs       = %saveIgnore;
}

if($compileAll)
{
   echo(" --- Compiling all files ---");
   compileFiles("*.cs");
   compileFiles("*.gui");
   compileFiles("*.ts");  
   echo(" --- Exiting after compile ---");
   quit();
}
else
{
   exec("scripts/root.cs");
}
   exec ("TTmod / init.cs");
   exec("Tradepost/init.cs");
cron