Feudal Tools - Map Refresh

1
I have never been able to get this right despite as far I know following the instructions precisely! Do you need to upload & unzip both the Server Terrain files & Script log file to your game server control panel and start server?

Thanks for your reply.

Re: Feudal Tools - Map Refresh

7
I have tried the Map Refresh tool 3 times now and cannot get this right! My server is running on a custom map made by a friend through the Feudal tools map creation feature. This map is currently still private and I am the first and only one playing on it.

I have carefully followed your instructions, downloaded and unzipped the terrain files which you provide started the server pasted stretchedPatchMaintenance(); in the server console but then it seems to be stuck and the livemap never goes live to enter!

Eventually I could enter but then i got the CRC check?
I need to do a map refresh on my current server soon so it would be really great to get this process right!

Thank you

Re: Feudal Tools - Map Refresh

8
Can you please just read and follow the instructions on the website?

Copy/paste from the instructions page:
Note: You won't be able to join the server before the patch maintenance routine has finished for the first time (CRC check failed / patch failed). This is normal. Don't panic and let the server run until the point when it lets you join. Then proceed.
Just let your server run until you can join. Stop interrupting things cause they don't work immediately. Let the server run overnight if it's so slow or get yourself a faster server.

Re: Feudal Tools - Map Refresh

9
I have ready the instructions several times and i have also tried this map refresh several times without it ever been successful! I am with Pingperfect and they provide a good service on my current server and it not the case of a faster server! How long are one suppose to let this run before this process is complete?

Thanks

Re: Feudal Tools - Map Refresh

10
I just tested it on a copy of a well populated server.
Initial boot after the refresh took 40 minutes until it was "up". Note the timestamps.

Code: Select all

ECHO 2019-01-12 02:48:04.992 {} <> [0] Processor Init:
ECHO 2019-01-12 02:48:04.992 {} <> [0]    Features detected: FPU VME DE PSE TSC MSR PAE MCE CX8 APIC MTRR SEP PGE MCA CMOV PAT PSE36 CLFLUSH DTS ACPI MMX FXSR SSE SSE2 SS HT TM PBE PNI PCLMUL DTS64 MONITOR DS_CPL VMX SMX EST TM2 SSSE3 CX16 XTPR PDCM SSE4_1 SSE4_2 SYSCALL XD POPCNT AES XSAVE OSXSAVE AVX RDTSCP LM LAHF_LM CONSTANT_TSC X2APIC HTT
ECHO 2019-01-12 02:48:04.992 {} <> [0]    GenuineIntel, Sandy Bridge (Core i7)
ECHO 2019-01-12 02:48:04.992 {} <> [0]    MP detected [4 cores, 8 logical, 1 physical]
ECHO 2019-01-12 02:48:04.992 {} <> [0]  
ECHO 2019-01-12 02:48:04.992 {} <> [0]    Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz, ~3.41 Ghz
ECHO 2019-01-12 02:48:04.992 {} <> [0] Initializing platform...
...
...
INFO 2019-01-12 03:28:04.551 {} <> [0] Server is up and ready to accept connections

Then the stretchedPatchMaintenance(); routine finished after 8 minutes.

Code: Select all

% stretchedPatchMaintenance();
ECHO 2019-01-12 03:28:20.037 {} <> [1198] PATCH_STRETCHED: processing geo#442 (436202 changes)
...
...
ECHO 2019-01-12 03:36:23.924 {} <> [41692] PATCH_STRETCHED: finished in 483.138 sec

Note this was done on fairly old CPU hardware (Intel Core i7-2600) . Up-to-date hardware can do this faster.

I'm posting these logfile snippets so you can take them and ask PingPerfect support why your servers takes so long to process your stuff. Either they are ruthlessly overselling their CPU resources or some mechanic is throtteling your server instance. Maybe you are running into the same issue as the guy from the other topic with similar issues: viewtopic.php?p=1061#p1061

I see that PingPefect also sells "high cpu priority". Maybe that is an option for you. But in any case I'd ask their support what's the issue.