Page 1 of 1

Navmesh issue

Posted: 13 Feb 2020, 19:59
by Sunrise
Greetings

We just started on a new map and for some reason our animals are spawning in the water! I know you have the fix for this under troubleshooting
Shut down the server.
Delete the /dava/NavMeshes/nm1.nmesh file from your LiF:YO server directory.
Start your server. It’ll create a new NavMesh on startup. Will take a few minutes.
However we do not seem to have a nm1.nmesh file at the moment?

There use to be another part to the fix deleting the W10 file or something which we also do not have currently? Oh I just saw there is a W100 file in the cache file?

Please help?

Thanks

Re: Navmesh issue

Posted: 13 Feb 2020, 20:52
by Chris
To regenerate NavMesh, delete all contents of the /data/navMeshes directory.

Re: Navmesh issue

Posted: 14 Feb 2020, 01:12
by Sunrise
Also the W100 file in the cache folder?

Re: Navmesh issue

Posted: 14 Feb 2020, 18:00
by Chris
yes all contents. just clear the whole directory, then restart server.

Re: Navmesh issue

Posted: 14 Feb 2020, 19:03
by Sunrise
Ok thank you

Re: Navmesh issue

Posted: 14 Feb 2020, 19:15
by Sunrise
Is there a new version of the TTmod? My livemap suddenly lost some features? Sorry I enjoy your tools but I find your pages very confusing?
I found the zip file for lifyo.livemap 3.1.0 and on another page i found the TTmod.v1.4.zip? I am confused now? Do i download both of these zip files? Instructions?

Regards